CodeKitchen #2: Simulating Nature|April 13, 2016

Create kinematics structures using Unity 3D and Photoshop

Taught by: Sayjel Vijay Patel, Melissa Lak Li Ping,


How do you design structures made from millions of parts? 


Simulating Nature explores emerging design modelling approaches that can be applied to the creation of 3D printed fashion, self assembly systems, digital granular structures and beyond. The workshop  activity will cover the basics of component design and rigid body simulation.

Participants will have an opportunity to 3D print a small kinetic object(s). 



Concepts Investigated

  • Designed Granulates
  • Physics Simulation

Technologies Explored

  • Unity 3D
  • Photoshop 3D
  • Objet Conex500